Auricular Discovery

Nintendo 64

Sim-Melody from SimCity 2000 – Key Of Success

by Mozgus on Mar.20, 2010, under GameBoy Advance, Nintendo 64, PC, PlayStation, Saturn, Super NES

SimCity 2000 was probably the first game to strike me with the depressing realization that I have no creativity. I absolutely fail at these kind of god games. I know not how to create, but to destroy. Maybe if I grew up with a PC instead of a NES/Genesis, I’d have developed some different interests. Oh well. That’s why the game offered you wonderful catastrophe tools such as plane crashes, floods, and volcanos. The music is a delightfully cheesy jazz. It sounds like the kind of background music that would serve as a segue piece for an 80′s urban sitcom, as the camera converges from one setting to the other. Maybe it’s a retired genre, but I keep it for the nostalgia.

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Vigilante 8: 2nd Offense – Obsession in D-

by Mozgus on Oct.01, 2009, under Dreamcast, Nintendo 64, PlayStation

Among all the funk in V8, you’ll find this little number. It’s an energetic remix of Toccata and Fugue in D minor traditionally used for representations of Dracula and the such. What happened to the vehicular car combat genre, anyway? Twisted Metal 1 and 2 brought it into the mainstream. Then came an endless supply of crappy sequels and copycat attempts. Before you knew it, the entire genre crashed. Maybe it was just fused in with sandbox games like GTA3. I feel that the two V8 games were the only post-TM entries to stand on their own feet. If anyone else has a thirst for some automobile annihilation, allow me to point you in the direction of the Half-Life 2 mod known as D.I.P.R.I.P.. Vehicular net-code is notoriously bad on the Source engine however, so this is better served as a LAN game.

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